﻿/**
 * ...
 * @author AreS
 */

package gui.hug;

import flash.display.Sprite;

class HUGSpriteWindow extends Sprite
{

	private static inline var STEP_PERCENT : Int = 10;
	
	private var source : Sprite;
	private var scroll : HUGScrollBar;
	
	public function new(height : UInt) 
	{
		super();
		this.height = height;
		scroll = new HUGScrollBar(height, STEP_PERCENT, STEP_PERCENT);
	}
	
	public function checkSpriteHeight() {
		
	}
	
}